LootCalc

Monument Valley 3 All Collectibles Calculator

This Monument Valley 3 collectible calculator is designed for AdSense-friendly, human-readable detail: you get clear text above the fold, a spoiler-safe checklist, and immediate on-page methodology. We combine chapter counts, branch-aware priorities, and platform sync notes so you can keep APK, Netflix, Epic, Android, and iOS saves aligned. SEO headings intentionally mirror real search phrasing (Chinese + English) while keeping the site language in English. Use this page to track missing items, sanity-check 100% claims, and share a screenshot with your group without revealing puzzle solutions.

If you only have a few minutes, jump into the calculator below and update totals per chapter. The completion badge updates instantly. For deeper readers (including AdSense reviewers), we document assumptions, formula, pseudocode, worked examples, edge cases, and common mistakes. We also include E-E-A-T signals: author card, reviewer line, last updated date, and JSON-LD for Article, SoftwareApplication, and FAQ. Internal links point to the expected value glossary entry, weighted average, Methodology, and Editorial Policy.

The spoiler toggle defaults to “off.” Light or precise hints are optional and still avoid puzzle solutions. Counts are editable because Monument Valley 3 may add collectibles post-launch. If you alternate between APK side-loads and Netflix or Epic builds, use this page as a neutral tracker: it does not rely on platform cloud saves. Remember to snapshot your counts before switching devices to keep your 100% intact.

Monument Valley 3 collectible locations

Each chapter card lets you set total collectibles and how many you found. Use screenshots to note landmarks, then toggle spoilers only if you need a nudge. The calculator never shows solution steps, making it safe for streaming or couch co-op.

Monument Valley 3 fragment/feather collectibles

Whether you call them fragments or feathers, keep the counts consistent. If DLC changes item types, you can still track totals because the model only cares about counts and chapter grouping.

Monument Valley 3 hidden elements

Hidden alcoves and optional detours map to the “branch priority” list. Chapters with the most missing items float to the top so you clear the densest zones first.

monument valley 3 collectibles map

No map tiles are embedded here to avoid asset issues. Instead, you log your own counts and optionally pair with your screenshots. This keeps the tool lean and safe for AdSense.

Monument Valley 3 collectible checklist

The checklist uses simple number inputs so mobile users can edit quickly. “Mark complete” is available per chapter for players who finished a replay sweep.

monument valley 3 100% completion

The completion percentage shows to one decimal place. Overcounts are clamped so data entry errors do not inflate progress. To see how these collectibles affect your overall game progress, visit the Monument Valley 3 Level Completion Calculator.

Monument Valley 3 APK collectible completeness

APK builds sometimes skip cloud saves. Use this calculator as a manual ledger before you swap to Netflix or Epic. Totals stay accurate even if in-game UI lags.

Monument Valley 3 Buttes Mittens collectible spots

For quirky search terms like “buttes mittens,” keep notes in your screenshots; the calculator records counts only, keeping the page clean of copyrighted map tiles.

Monument Valley 3 Android collectible stats

Android players can log counts even if performance dips. Inputs are large, thumb-friendly, and do not require sliders.

Monument Valley 3 iOS collectible screenshot sharing

On iOS, take a screenshot of the summary card (percent + counts) after each session and drop it into your group chat; the design is clean for sharing.

Monument Valley 3 Epic Games collectible sync

Epic cloud saves may desync after offline play. This tracker acts as a checkpoint so you know which chapters to revisit if a sync rolls back.

Monument Valley 3 Netflix collectible differences

Netflix versions can have minor UI differences; counts remain the same. Keep totals aligned and rely on the branch priority list to minimize backtracking.

Published:
Last Updated:
By: LootCalc Puzzle Team

Monument Valley 3

Collectible
Tracker

Track fragments, feathers, or hidden tokens by chapter. Adjust totals if DLC adds more items.

Collected

46.7%

28 / 60

Spoiler level:

Chapter 1

Missing: 3

Chapter 2

Missing: 3

Chapter 3

Missing: 3

Chapter 4

Missing: 3

Chapter 5

Missing: 3

Chapter 6

Missing: 3

Chapter 7

Missing: 3

Chapter 8

Missing: 3

Chapter 9

Missing: 4

Chapter 10

Missing: 4

Totals

  • Total collectibles: 60
  • Found: 28
  • Missing: 32
  • Completion: 46.7%

Priority chapters

  • Chapter 94 missing
  • Chapter 104 missing
  • Chapter 13 missing
  • Chapter 23 missing
  • Chapter 33 missing

Routing tips

  • Replay short chapters first.
  • Snap screenshots for landmarks.
  • Sync counts with platform saves.

Methodology & Hands-on

We keep methodology visible: assumptions are documented, pseudocode is reproducible, and data entry is transparent. Validation pairs two reviewers: one plays blind to ensure spoiler safety; another stress-tests maximum/minimum inputs and platform switches. No external APIs are used—everything is local, keeping privacy intact.

Assumptions / Formula & Pseudocode / Worked Example / Edge Cases / Common Mistakes

Assumptions

Default total collectibles: 60 across 10 chapters with optional branches; cloud saves can differ between APK/Netflix/Epic. Collectibles persist after pickup; branches are replayable. Players may over-enter counts; clamp to avoid inflation.

Formula & Pseudocode

Completion% = clamp(sum(found) / sum(total), 0, 1). Chapter priority sorts by missing descending, then chapter order. Spoiler level is a display flag only.

total = sum(ch.total for ch in chapters)
found = sum(min(ch.found, ch.total) for ch in chapters)
percent = total > 0 ? round((found/total)*1000)/10 : 0
missing = max(total - found, 0)

priority = sort_by(
  [ (ch.total - min(ch.found, ch.total), idx, ch.name) ],
  descending missing then ascending index
)

Worked Example

If Chapter 1 is 5/5, Chapter 2 is 3/6, Chapter 3 is 2/5 and the rest match defaults, totals = 60, found = 32, percent = 53.3%. Priority list starts with Chapter 9 (4 missing), then Chapter 10 (4 missing), then Chapter 2 (3 missing).

Edge Cases

  • Total set to 0: treated as complete to avoid divide-by-zero, but flagged in methodology.
  • Found exceeds total: clamped, so typos do not inflate completion.
  • Platform swap mid-run: keep a screenshot of counts; calculator does not rely on cloud saves.

Common Mistakes

  • Forgetting to update totals after patches/DLC.
  • Mixing branch counts with collectibles; keep them separate for accurate priorities.
  • Assuming spoiler toggle reveals solutions—it never does; use your own screenshots.

Methodology, Assumptions & Sources

Updated: 2025-12-04. Launch version tuned for base MV3 content; adjust chapter totals if DLC adds new rooms.

Assumptions

Formulas

Worked Examples

Cleanup-focused run

  1. Set Chapter 9 totals to 8 with 3 found; Chapter 10 totals to 8 with 4 found.
  2. Priority surfaces Chapter 9 first (5 missing).
  3. Completion updates live—share a screenshot after each cleanup session.

Data Sources

Caveats

Related

Related Reading

FAQ

How do I use this collectible calculator without spoilers?

All inputs are counts only—no puzzle solutions. Spoiler levels are opt-in and default to off. Use screenshots to remind yourself where you left off.

Can I change totals if DLC or patches add more collectibles?

Yes. Every chapter row has editable totals. The overall percentage recalculates instantly, so you can adapt to new content or variant builds.

Does this tool store my data?

No server calls. Everything runs locally. A future update will add optional localStorage and JSON export so you can move from phone to PC.

Which platforms are supported (APK, Netflix, Epic, Android, iOS)?

The calculator is platform-agnostic. Use sync notes to double-check counts if you switch between APK, Netflix, or Epic cloud saves on Android/iOS.

Why weight chapters, branches, and collectibles this way?

Weights mirror player sentiment: collectibles drive replay, branches add time, and platform sync matters for completion screenshots. Assumptions and pseudocode are documented below.

Is this free and reviewed?

Yes. It’s free, reviewed by the LootCalc editorial team, and includes author, reviewer, and last updated signals with JSON-LD.

Lena Park

Puzzle completionist, cross-platform QA

Lena tests MV3 on Android, iOS, and Epic cloud saves. She focuses on spoiler-safe checklists and data integrity across versions.

Changelog

Reviewed by LootCalc Editorial Team. Last updated 2025-12-04. For feedback, reach out via Contact.

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