Chaos Zero Nightmare Calculators & Tools (CZN Hub)
Three purpose-built tools for Chaos Zero Nightmare Save Data / Faint Memory: a quick cap calculator, a per-card deck builder, and an A/B/C team tracker. All use the community-standard rules from the source doc: tier caps 30→150 (Nightmare +10), card costs (Neutral/Forbidden 20, Monster 80), Epiphany +10, Divine +20 on top, conversion +10, removal/duplication ladder 0→10→30→50→70, and base-card removal +20 (convert-then-remove saves 10).
Save Data Calculator
Quick inputs for tier, cards, Epiphany/Divine, conversions, removals, duplications. Outputs Used vs Cap with over-cap risk.
Deck Calculator & Builder
Card-level editing: type, converted, Epiphany/Divine/Unique, base flag, removed, duplication count. Live Used/Cap and breakdown.
Team Faint Memory Tracker
A/B/C panels with per-character caps, card costs, Epiphany/Divine, conversions, removal/duplication ladders, base penalties.
Chaos Zero Nightmare Save Data Calculator (Faint Memory Cap Checker)
Quick cap checker: enter tier, card counts (Neutral/Forbidden/Monster), Epiphany vs Divine, conversions, removals, and duplications. Shows Used vs Cap, remaining, and over-cap risk. Ladder: 0→10→30→50→70; base-card removal +20; convert-then-remove saves 10.
Quick Inputs — Tier, Cards, Epiphany/Divine, Convert/Remove/Duplicate
Neutral / Forbidden / Monster Costs
Neutral 20, Forbidden 20, Monster 80. Monster + Divine can hit 110 on a single card.
Epiphany vs Divine Epiphany Costs
Epiphany +10; Divine +20 on top (≈ +30 total). Unique spark 0.
Removal & Duplication Ladder
0 → 10 → 30 → 50 → 70 (5th+ stays 70); base-card removal +20; conversion +10.
CZN Deck Calculator & Deck Builder (Card-Level)
Per-card editing: set type, converted, Epiphany/Divine/Unique, base flag, removed, and duplication count. Costs follow: Neutral/Forbidden 20, Monster 80; Epiphany +10, Divine +20 on top; conversion +10; base removal +20; ladder 0→10→30→50→70.
Per-Card Editing — Type, Converted, Epiphany/Divine, Base Flag, Removed, Dup Count
Conversion +10 and Base Removal +20 Tip
Convert-then-remove replaces +20 with +10, saving 10 per base card.
Monster vs Neutral Cost Impact
Monster 80 vs Neutral/Forbidden 20; Monster + Divine is high-risk for caps.
Divine Stacking Risk
Each Divine adds +20 on top; stacking multiple Divines quickly pushes over cap.
CZN Team Faint Memory Tracker (A/B/C Combatants)
Track three characters in parallel: tier caps with optional +10 Nightmare, card costs, Epiphany/Divine, conversions, removals and duplication ladders, base-card penalties. Team summary shows combined Used and Cap.
Per-Character Panels — Tier, Nightmare +1 Tier, Cards, Epiphany/Divine, Actions
Removal/Duplication Ladder Per Character
Each character uses 0→10→30→50→70; base removals +20; convert first to avoid +20.
Monster Removal Behavior
Removing a Monster drops its +80, but the removal still costs ladder; base Monsters add +20 unless converted.
Converted Card with Epiphany/Divine
Conversion +10 plus Epiphany +10 or Divine +20 apply; removal later only removes the card cost, not the action costs already accrued.
Formulas & Rules (CZN Save Data / Faint Memory)
Tier caps: 30→150; Nightmare toggle adds +10. Card costs: Neutral/Forbidden 20, Monster 80. Epiphany +10; Divine +20 on top; Unique spark 0. Conversion +10. Removal/duplication ladder: 0→10→30→50→70 (5th+ stays 70). Base-card removal penalty: +20 unless converted first.
Common Mistakes & Tips
- Monster + Divine overcap: 80 + 30 can exceed cap alone.
- Ignoring ladder costs: frequent removals/duplications quickly add +50/+70 steps.
- Base-card penalty: +20 each if not converted; convert-then-remove saves 10.
- Forgetting conversion cost: +10 still applies even if removed later.
- Overstacking Divine Epiphanies: each adds +20 on top of +10 and is likely rolled back first when over cap.
FAQ: Chaos Zero Nightmare Calculators
In-game vs calculator differences?
Over-cap saves can be corrected by the game, dropping expensive items (Monsters, Divines) or restoring removed cards. The calculators show theoretical totals before over-cap correction.
Do converted cards’ Epiphanies count?
Yes. Conversion +10, Epiphany +10, Divine +20. Removal still costs ladder; base penalty applies if removed as a base card without conversion.
If I remove a Monster, do I still pay?
The +80 card cost drops, but the removal consumes a ladder step and +20 if it was a base card; convert first to avoid +20.
Nightmare/Deep Trauma +1 Tier?
Commonly treated as +1 tier (+10 cap). Toggle +10 in calculators to mirror this rule.